By Tony Bates, on March 13th, 2010
Fusch, D. (2010) An innovation in learning games Academic Impressions March 11
This is a report of a ‘minimal technology’ approach to using games in the teaching of Latin by Roger Travis, associate professor of classics and director of the video games and human values initiative at the University of Connecticut. The article contains [...]
By Tony Bates, on March 10th, 2010
Thanks to Natasha Boskic for this
John Rice (2010). New 3D Learning Book by Karl Kapp. Educational Games Research: Research and discussion concerning instructional video games. February 8, 2010.
If you are interested in using 3D environment for teaching and learning, you may take a look at a book recommended by Rice, Learning in 3D: Adding a [...]
By Tony Bates, on February 19th, 2010
Young, J. (2010) After Frustrations in Second Life, Colleges Look to New Virtual Worlds Chronicle of Higher Education, February 14
This excellent article looks at how educational institutions seem to be moving away from Second Life to create virtual worlds that focus on the specific needs of teaching and learning. Interestingly, Young notes:
It turns [...]
By Tony Bates, on February 17th, 2010
Thanks to Natasha Boskic for this:
Doh, J. (2010). Centian is looking forward to playing with humans again. ARGNet, Alternate Reality Gaming Network, February 14, 2010.
Similar to the previously announced EVOKE, this ARG plunges right into 2.0 technologies and spreads on all fronts, starting with information notes posted on twitter, inviting players to ning community and [...]
By Tony Bates, on February 8th, 2010
Thanks to Natasha Boskic for this:
Amazon.com has published a list of Bestsellers in Video Games for 2009.
Jamie Madigan published an interesting article on her blog, “Phat Loot and Neurotransmitters in World of Warcraft”, about psychological effects of games, using World of Warcraft as an example. Her whole blog is an attempt to understand why we [...]
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