Impact of open courseware on distance education enrollments

Johansen J. (2009) The Impact of Opencourseware on Paid Enrollment in Distance Learning Courses Salt Lake City UT: Brigham Young University

This is a Ph.D. thesis about the cost of converting online distance learning courses to OCW, the impact of opening these courses on paid enrollments, and the long-term sustainability of OCW through the generation of [...]

Moving educational games forward

Klopfer, E. et al. (2009) Moving educational games forward Cambridge MA: MIT The Education Arcade

A useful introduction to some of the issues around educational gaming. From the report:

The paper starts by making a case for learning games grounded in principles of good fun and good learning. From there the paper explores the commercial [...]

New research on educational games

Stansbury, M. (2009) Can gaming change education? eSchool News, December 9

An interesting article on educational games with excellent links to the original research reports. Also a good analysis of the barriers to educational gaming. Perhaps the most important point made in the article is that ‘researchers are still in the early stages of trying to [...]

Conference at MIT: University Leadership: Bringing Technology-Enabled Education to Learners of All Ages

Fifth International LINC Conference Scheduled for Spring of 2010

“University Leadership: Bringing Technology-Enabled Education to Learners of All Ages”

This conference will be held May 24th – 26th, 2010 on the campus of the Massachusetts Institute of Technology in Cambridge, Massachusetts, USA. Additional information and the Call for Papers will be available soon on this website.

LINC is [...]

Technology-enabled physics labs

Morrison, J., and Long, P. (2009) The iCampus technology-enabled active learning project at MIT. Innovate Vol. No. 4