Book review: Changing Cultures in Higher Education
Ehlers, U-D. and Schneckenberg, D. (eds. ) Changing Cultures in Higher Education: Moving Ahead to Future Learning Heidelberg/London/New York: Springer, 610 pp, US$129.00
What the...
New book on Web 2.0 and Social Informatics for Tertiary Learning
Lee, M. and McCoughlin, C. (2010) Web 2.0 Based e-Learning: Applying Social Informatics for Tertiary Learning Hershey PA: IGI Global, 415 pp, US$180 hardback
Description...
Dispelling myths
I came across some blogs about 'myths', so I thought I'd put them together.
Myth No. 1: 'A university education is becoming so costly -...
Innovate or die: a message for higher education institutions
It's funny how reports on the same issue arrive from completely different directions. These four all deal with the issue of innovation and higher...
SAIDE newletter on open and distance education in Africa
The South African Institute for Distance Education (SAIDE) has published its latest newsletter. Two articles caught my eye.
Mhlanga, E. (2010) SOFIE (Strengthening Open and...
The link between e-learning and economic development: the case of New Brunswick
This has been a busy week for me, which accounts for the low number of postings. Earlier in the week, I was conducting a...
What do instructors need to know about teaching with technology?
I believe that we will see no real innovation, no fundamental change, in post-secondary education, at least from within, unless all instructors have basic...
Can you move classroom courses online quickly and cheaply?
In a previous post, Will lecture capture replace asynchronous distance learning, I wrote:
I come from a background where distance education courses are specifically...
Computer-based tutoring research is still alive
The Journal of Educational Technology & Society, Vol. 13, No. 1 has a new edition out on the topic of Intelligent Tutoring Systems.
From the...
New book on learning with digital games
Whitton, N. (2010) Learning with Digital Games New York/London: Routledge
From the publisher's blurb:
Written for Higher Education teaching and learning professionals, Learning with Digital Games...