Do serious games lead to academic learning?

Blunt, R. (2009) Do serious games work? Results from three studies eLearn Magazine, December 1

From Natasha Boskic

In a contemporary digital world that is daily flooded with numerous new video games, a frequent question among educators is the relationship between the use of video games and learning.

The article “Do Serious Games Work? [...]

Online students perform better than face-to-face students

Means, B. et al. (2009) Evaluation of Evidence-Based Practices in Online Learning: A Meta-Analysis and Review of Online Learning Studies Washington, DC: US Department of Education

From the Abstract

A systematic search of the research literature from 1996 through July 2008 identified more than a thousand empirical studies of online learning. Analysts [...]

Does technology use improve learning outcomes?

Reynard, R. (2009) Can We Gauge Technology’s Impact on Learning Outcomes? Campus Technology, March 25

A thoughtful essay in a long line that discusses the reasons why it is so difficult to show improved learning outcomes from the use of technology. For more academic research-based studies on this topic, see the following:

Clark, R. [...]

The Effects of Psychological Sense of Community in Online and Face-to-Face Academic Courses

The Effects of Psychological Sense of Community in Online and Face-to-Face Academic Courses

Erika Pigliapoco, A. Bogliolo (2008) International Journal of Emerging Technologies in Learning (iJET), Vol. 3, No. 4

Lower student performance and higher dropout rates suffered by on-line courses in comparison with their face-to-face counterparts are often traced back to lower levels [...]

University students’ approaches to learning: rethinking the place of technology

Goodyear, P. and Ellis, R. (2008) ‘University students’ approaches to learning: rethinking the place of technology’ Distance Education Vol. 29, No. 2, pp. 141-152